News Feed

Welcome to the Unturned Companion! Below you can find some recent updates as well as community content. If you would like to share your creations, or promote your youtube page, just simply let us know and we will be more than glad to help you out! In Tools Menu section you will find everything that will let you enhance your gaming experience to the whole new level. The list will be constantly updated of the new tools. We believe that everyone will find something useful for themselves.

Dying Light x Unturned

The Global Relief Effort (GRE) as seen in Dying Light are airdropping humanitarian aid: [img]{STEAM_CLAN_IMAGE}/6119952/c51ca9ceac67a149afaffe4c64349bf09f1ff4ca.png[/img] Strategically placed blue garbage bags absorb fall damage: [img]{STEAM_CLAN_IMAGE}/6119952/2be7d25b1b2479c5b490f53fbde4d6736ea46980.png[/img]
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Posted on April 01, 2020 by SDGNelson Patch Notes

Patch Notes


    [*]Chat_Always_Use_Rich_Text added to server config allowing servers with plugins to force vanilla messages to use rich text formatting. [*]onThrowableSpawned event in UseableThrowable for custom throwable items. [*]Included care package, blast door and flag in example assets package.
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Posted on March 27, 2020 by SDGNelson Update Notes

Holiday Festivities

[img]{STEAM_CLAN_IMAGE}/6119952/460915f1b8a74aa2e0b1ae593ac8be5d443806c4.png[/img] [img]{STEAM_CLAN_IMAGE}/6119952/e5b2d504f670ffdec5d0b51e5f0aa7daaf473074.png[/img] Throughout the winter holidays each level is sporting some seasonal decorations, from gifts of weaponry under trees to NPC outfits. Cosmetic present boxes are also dropping for a limited time. Unlike past years where certain maps had a separate decorated version, PEI is using a new "redirector" feature that changes the map for the duration of the event. This allows saves to transfer, and for the map to be replayed in subsequent years.
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Posted on December 06, 2019 by SDGNelson Update Notes

NEW California Curated Map

[img]{STEAM_CLAN_IMAGE}/6119952/59926f3f18741cae6e814e3ef36cea42daabea1c.png[/img] [img]{STEAM_CLAN_IMAGE}/6119952/bfd0a45cf8abee255d3619fcc31e82ddef4344d6.png[/img] [img]{STEAM_CLAN_IMAGE}/6119952/0310fd5da94b0a40d51f1c78cd0c8fa2872089e7.png[/img] We hope you enjoyed these postcards from the new map! California is now available in-game, and is the first return to the United States mainland since Washington in 2015.
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Posted on November 08, 2019 by SDGNelson Update Notes

Update Notes

Text Contrast Preferences

Settings for outlines vs shadows on text have been added to the Preferences.json file. They are split into text with colorful backdrops like the game world and map, and text with inconspicuous black/white backdrops. Values are "Default", "Outline" or "Shadow".
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Posted on November 01, 2019 by SDGNelson Update Notes


Autumn leaves coat the ground, the smell of pumpkin spice lingers in the air, and literal green zombies are stampeding around breaking car physics, stacking on each others heads and eating solid objects... it must be Halloween! [img]{STEAM_CLAN_IMAGE}/6119952/34196ee8b5de2447072addb5e17490b5d22a4cb1.jpg[/img] Until November 1st the event is active:
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Posted on October 25, 2019 by SDGNelson Update Notes

Dango Map

Danaby2, creator of several wildly different maps such as the wild-west Canyon Arena, has now released his latest creation: Dango This map is set on a series of flying islands inspired by Japan, and intended to be played as a multiplayer deathmatch. It features a suite of insane new weapons like a fish launcher which fires backwards, and is definitely worth a visit in-game.
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Posted on September 20, 2019 by SDGNelson Update Notes

Version Numbering

Going forward version numbers will follow a 3.{year}.{update}.{patch} pattern. In the past updates were split between "major" and "minor", but this lead to huge skips in version numbers when releasing several maps in a row. Unturned had been following the previous scheme for slightly more than 5 years, so this style was experimented with for map versions and Unturned II prior to commiting to it.
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Posted on September 13, 2019 by SDGNelson Update Notes


Last week the France map team released a sizable patch with a variety of interesting balance changes e.g. new scrap item for Focus weaponry. For more details: Read Here
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Posted on August 16, 2019 by SDGNelson Update Notes

Curated Maps

If you're reading this from the in-game menu within a week or two of the update coming out then you can see that Rio is featured above! In order to reduce load times and keep the installation size reasonable, curated maps have typically been transitioned to the workshop after several months. This was problematic for a variety of reasons however, such as suddenly having to subscribe to the map in order to keep its assets, or for hosts needing to switch the server to the workshop version.With the recent improvements to the game's workshop integration (e.g. auto-detecting workshop dependencies, installing while in-game), my hope is that taking this featured article approach will improve all aspects of the curated maps system:
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Posted on August 02, 2019 by SDGNelson