News Feed

Welcome to the Unturned Companion! Below you can find some recent updates as well as community content. If you would like to share your creations, or promote your youtube page, just simply let us know and we will be more than glad to help you out! In Tools Menu section you will find everything that will let you enhance your gaming experience to the whole new level. The list will be constantly updated of the new tools. We believe that everyone will find something useful for themselves.

3.19.17.0 Update Notes

Update Notes

Text Contrast Preferences

Settings for outlines vs shadows on text have been added to the Preferences.json file. They are split into text with colorful backdrops like the game world and map, and text with inconspicuous black/white backdrops. Values are "Default", "Outline" or "Shadow".
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Posted on November 01, 2019 by SDGNelson

3.19.16.0 Update Notes

Halloween

Autumn leaves coat the ground, the smell of pumpkin spice lingers in the air, and literal green zombies are stampeding around breaking car physics, stacking on each others heads and eating solid objects... it must be Halloween! [img]{STEAM_CLAN_IMAGE}/6119952/34196ee8b5de2447072addb5e17490b5d22a4cb1.jpg[/img] Until November 1st the event is active:
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Posted on October 25, 2019 by SDGNelson

3.19.15.0 Update Notes

Dango Map

Danaby2, creator of several wildly different maps such as the wild-west Canyon Arena, has now released his latest creation: Dango This map is set on a series of flying islands inspired by Japan, and intended to be played as a multiplayer deathmatch. It features a suite of insane new weapons like a fish launcher which fires backwards, and is definitely worth a visit in-game.
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Posted on September 20, 2019 by SDGNelson

3.19.14.0 Update Notes

Version Numbering

Going forward version numbers will follow a 3.{year}.{update}.{patch} pattern. In the past updates were split between "major" and "minor", but this lead to huge skips in version numbers when releasing several maps in a row. Unturned had been following the previous scheme for slightly more than 5 years, so this style was experimented with for map versions and Unturned II prior to commiting to it.
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Posted on September 13, 2019 by SDGNelson

3.30.6.0 Update Notes

France

Last week the France map team released a sizable patch with a variety of interesting balance changes e.g. new scrap item for Focus weaponry. For more details: Read Here
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Posted on August 16, 2019 by SDGNelson

3.30.5.0 Update Notes

Curated Maps

If you're reading this from the in-game menu within a week or two of the update coming out then you can see that Rio is featured above! In order to reduce load times and keep the installation size reasonable, curated maps have typically been transitioned to the workshop after several months. This was problematic for a variety of reasons however, such as suddenly having to subscribe to the map in order to keep its assets, or for hosts needing to switch the server to the workshop version.With the recent improvements to the game's workshop integration (e.g. auto-detecting workshop dependencies, installing while in-game), my hope is that taking this featured article approach will improve all aspects of the curated maps system:
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Posted on August 02, 2019 by SDGNelson

3.30.4.0 Update Notes

Client Workshop Improvements

  • Popular and featured workshop item articles can now be dismissed. If the carousel is empty then the next-most popular item is used.
  • Featured workshop item subscription can be managed from the title menu.
  • Workshop subscriptions changed while in-game are detected and update the maps list.
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Posted on July 26, 2019 by SDGNelson

3.30.3.0 Update Notes

Stockpile

  • Added two bundles created by the Candyland workshop map team.
  • Accepted several new curated workshop skins to the Stockpile.

Quality of Life

  • Pause menu can be opened from death screen.
  • Freecam and legacy editor camera speed can be adjusted.
  • Version mismatch disconnects show the server's version.
  • Cosmetics inventory automatically merges crafting material stacks.
  • Player icons are shown on map while using spectator freecam.
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Posted on June 21, 2019 by SDGNelson

3.30.2.0 Update Notes

Belgium Update

The Belgium community map team has prepared a large update, so the featured duration has been extended to June 15th.

Update Notes

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Posted on May 31, 2019 by SDGNelson

3.30.1.0 Update Notes

Additions

  • Added Spawn_Loadouts option to per-level config similar to Arena_Loadouts.
  • Added Should_Drop_On_Death true/false per-item option.
  • Added onVehicleCarjacked event for plugins to prevent jacking cars.
  • Added onOpenStorageRequested, onPreSave and onPostSave events.
  • Added onEffectTextCommitted event for custom UI text fields.
  • Added sendUIEffectText to directly change custom UI text.
  • Added WeatherEventHook for custom objects to listen for day/night, full moon, rain and snow.
  • Added Allow_Ctrl_Shift_Alt_Salvage to Preferences.json which enables fast bulk salvaging of items.
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Posted on May 08, 2019 by SDGNelson