3.3.7.0 Update Notes

by Nelson Sexton

Posted on December 09, 2014

Hello!If you're interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode "OPERATIONMAPLELEAF" in the Betas tab.Once again items are appearing in weird places! You can find all these new weapons on the hill between the farm and town.

Note

This update also enabled a really weird network change that might either completely destroy server performance, or make them run way faster. If it destroys servers it will be disabled next update.

Additions

  • Added dragonfang. (ID 132)
  • Added dragonfang box. (ID 133)
  • Added dragonfang iron sights. (ID 134)
  • Added golf club. (ID 135)
  • Added sledgehammer. (ID 136)
  • Added butcher knife. (ID 137)
  • Added hammer. (ID 138)
  • Added swiss knife. (ID 139)
  • Added butterfly knife. (ID 140)
  • Added saw. (ID 141)
  • Added rake. (ID 142)
  • Added recoil increase when a gun is more than 50% damaged.

Improvements

  • Improved punchyness of secondary bat attack.

Tweaks

  • Replaced axe in recipes with saw.
  • Slightly reduced vehicle and log drops.

Fixes

  • Fixed moving things walking in place.
  • Fixed zombies not detecting vehicles behind them.
  • Fixed reloading/attaching while in the inventory.
  • Fixed a clothing related crash.
  • Fixed a missing polygon on the inside of the Nykorev iron sights.
Thanks for reading!

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