Update Notes

by SDGNelson

Posted on November 24, 2017

Update Notes


  • Added Police Motorcycle. [ID 188]
  • Added hunting quest condition type. (Condition_#_Type Kills_Animals)
  • Added support for item crafting blueprints to use quest conditions and rewards. (Blueprint_#_Conditions and Blueprint_#_Rewards)
  • Added DamageTool::playerDamaged event for plugins to override damage values.
  • Added support for plugins to adjust gravity per-player. (PlayerMovement::sendPluginGravityMultiplier)
  • Added ability to set 3rd person center in vehicle with "Camera_Center" child transform.
  • Added support for trains on looped tracks.


  • Tweaked vehicle removal to kick all passengers in case of being called incorrectly.


  • Fixed train unable to ram mannequins and double doors.
  • Fixed revoking storage access after death.

4.0 Development Progress

Earlier this week I put up a blog post describing recent progress on 4.x. You can find it here if you'd like to give it a look:4.x Devlog #002

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