3.18.1.0 Update Notes

by SDGNelson

Posted on February 21, 2017

Update Notes

Additions

Improvements

  • Improved volcano area on Hawaii.
  • Improved to log asset capitalization differences to errors.

Tweaks

Fixes

  • Fixed placing storage on drowned vehicles about to despawn.
  • Fixed to properly cleanup buildables on vehicle when despawned.
  • Fixed chart baking and updated Hawaii chart.
  • Fixed closing editor pause menu.
  • Fixed possible bug with devkit dropdowns.
  • Fixed saving kill volume configuration.
  • Fixed naming of several Hawaii objects breaking Linux servers.
  • Fixed placing barricades on a few vehicles.
  • Fixed seaplane tail colliders and removed halos.
  • Fixed coaster seats 3 and 4 to face forward.
  • Fixed colliders and headlight/taillight on fishing boat.
  • Fixed mismatched materials on serveral vehicles.
  • Fixed colliders and incorrect seats in fire truck.
  • Fixed fishing boat boyancy alignment.
  • Fixed hospital vehicle collision and hospital building fortification slots.
  • Fixed spruance fortification slots.
  • Fixed cruiseliner glass transparency.
  • Fixed Industrial_Pipe_Gate serverside collision.
  • Fixed tree stump materials and hitboxes.
  • Fixed lighting on seaweed objects.
  • Fixed clipping on Haiku railings.
  • Fixed ship repair bay fortification slots.
  • Fixed floating phones.
  • Fixed floating/sunken trees and through cave ceilings.
  • Fixed a player spawn underneath the map.
  • Fixed some large terrain holes.
  • Fixed volcano kill volumes to affect vehicles.
  • Fixed helipad at hospital.
  • Fixed objects appearing through facility walls.
  • Fixed floating tables at the memorial.
  • Fixed hang glider spawns.
  • Fixed missing ranger spawns.
  • Fixed coastguard spawns to use newer systems.
  • Fixed audio in dark ambiance caves.

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