Patch Notes

by Nelson Sexton

Posted on July 25, 2015


  • Added documentation for curated cosmetic items:
  • http://steamcommunity.com/sharedfiles/filedetails/?id=487321747[/*]
  • Added ability to speed up camera tool. [Default LeftShift]


  • Tweaked zombies to scale randomly a little so that their heads do not line up so much.
  • Tweaked maximum safezone size 4x larger.


  • Fixed clothing models using wrong shader.
  • Fixed items-only curated workshop alert.
  • Fixed camera orbit to reset when entering first person.
  • Fixed swapping to camera while in first person.
  • Fixed crosshair size when swapping to third person after starting aiming in first person.
  • Fixed field of view when changing perspective while aiming.
Updates for the most part will now be coming out on Fridays (voted for here) to avoid downtime and help server owners by not worrying about getting the patches at crazy times.

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