by Nelson Sexton
Posted on October 18, 2014
Hello!These are patch notes for the preview branch, not what's currently default. If you're interested in testing this you can join with the password "OPERATIONMAPLELEAF"
- Added pathfinding tab to the editor.
- Added zombies tab to the editor.
- Added visibility tab to the editor.
- Added bind command to assign an internal IP to the server.
- Added viewmodel shake when dropping from up high.
- Added explanation to all commands that can be viewed with Help [CommandName].
- Removed staying scoped in when firing a bolt rifle due to popular demand.
- Unlimited roads can now be placed.
- All the move keys are tool_2 rather than a mix.
- Increased reflection resolution slightly.
- Fixed a crash that kicked all players.
- Fixed hitbox when a player respawned.
- Fixed aiming movement multiplier.
- Fixed a bug when spawning objects in the editor.