Update 2.0.9.2


Hello!Edit: if you experience the no damage bug please report the output log. (instructions in crash logs under bug reports subforum)Additions:-Added garages1 window + 1 support = 1 garage port2 shutters + 2 bolts = garage door1 pelt + 1 can = 2 ducttape-Added it so that claiming a bed unclaims any other beds you claimed.-Added a "server full" message when joining a full server.

Update 2.0.8


Hello!I tried to respond to more e-mail, but it's now pouring in faster than I can reply. Pretty crazy! Also apparently the VPN tool "Evolve" has gone offline since so many of you are using it to avoid portforwarding! Additions:-Added braziers and chests (which hold 6 items!)1 crate + 3 cross = 1 chest2 sticks + 2 bolts = 1 brazier-Added the ability to build outwards and upside down-Added some other new recipies:1 rope + 1 cloth = 3 fertilizer1 scrap using 1 handsaw = 3 wire1 cloth using 1 handsaw = 3 rope-Added collateral explosions to explosives. (shooting a landmine sets it off and will blow up any nearby explosive devices)

Update 2.0.7


Hello!Additions:-Added sirens to emergency vehicles which can be toggled with the control key.-Added weighting to the day/night cycle so that daytime is 60% and nighttime is 40%. Previously it was 50% - 50%.-Added saving to Bambi mode, as people found it confusing because my original intention was to create a mode where you can start from scratch each time.

Update 2.0.6


Hello!Judging by the replies to the polls yesterday you guys really want Steamworks servers, so I'll get right to work on that. In the mean time the server list has been disabled as it just isn't good enough right now, but will return with the new server integration. You can still connect by IP to a portforwarded server running the same version as you.

Update 2.0.5


Hello!First off one very important issue is the servers. Due to the massive number of players the NAT facilitator can't be used anymore which is making it difficult to connect to servers, and therefore only port forwarded servers with a good connection can be joined. To help solve this, however, it would be possible to redesign the multiplayer from scratch to use the Steamworks networking API which would enable the following:

Retrospective


Hello!The launch overall went pretty well. Originally I expected only 500-1000 people, but it seems there are way more of you that want to play! This caused some server issues, but those are all fixed up now. Inverted mouse look is even in now due to popular request!A few people purchased Gold as well, and I gotta say thank you so much! I really appreciate it and will be re-investing the money. Related to this, part of the server issues is that the Master Server (server list) will need to be replaced, so I'm looking into hosting options but will most likely transition to using 100% Steam networking.One of my favorite things was seeing the awesome Youtube and Twitch content:

Server Issues


Things started off fine, but it seems as more people are joining that the servers are experiencing some stress and causing kicks. I am doing my best to resolve these issues in a timely manner so please bear with me. I believe that most of the problems are resolved in version 2.0.3.4, which is now available for you to update to.Edit: Please keep in mind that for people to be able to join your server it needs to be port forwarded, otherwise they will get a timed out error.

Release


Hello!Unturned is now available for anyone to play! I hope you have a great time, and I can't wait to see you in-game! : )Thanks for reading!

Update 2.0.3


Hello!Here are the patch notes for version 2.0.3:Additions-Added water purification tablets.-Added the ability to purify water, milk and orange juice.-Added an explosive force to exploding cars.-Added the S.S. Haven, a fortified cargo ship.-Added tooltip error when using Gold features without Gold.

Update 2.0.2


Hello!For those of you who do not know, I like to keep you informed on what is going on with Unturned. Previously all updates were posted to sdgdevelopment.blogspot.com, but from now on those posts will be here on Steam! One major aspect of the posts is that I reply to comments in a feedback section. From now on, however, you can use the

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