News Feed Update Notes


  • Added resource drops multiplier to config.
  • Added *_Origin crafting output flag which can be set to World, Admin, Craft or Nature overriding default item origin type.
  • Added sendSalvageTimeOverride RPC for plugins.
  • Added sendRelayToServer RPC for plugins to move player to another server.
  • Added Foliage_Cut_Radius setting to floor structure types.
  • Added Kills_Object condition type which takes an _Object GUID, and an optional _Nav area. Requires destroying certain number of objects.
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Posted on March 13, 2019 by SDGNelson Update Notes

Update Notes


  • Added Zero Kelvin Weapon Kit craftable with 50 salvaged materials.


  • Tweaked farms to be plantable anywhere when Ignore_Soil_Restrictions is flagged.
  • Tweaked XZ border movement restrictions to only apply within terrain bounds.
  • Tweaked vehicle entry to check line-of-sight between player and their seat.
  • Tweaked vanilla teleport command to prevent teleporting to a player inside a vehicle.
  • Tweaked teleport helper functions to check for available space.
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Posted on February 25, 2019 by SDGNelson Update Notes


  • Added LOD_Bias to Preferences.json.
  • Added plugin events for buildable deploy requests.
  • Added Kills_Player condition by popular request.
  • Added support for clothes that replace your body mesh for mods.
  • Added support for weapon skins that turn corpse into metal. Will be used as rewards for future contests.
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Posted on February 22, 2019 by SDGNelson Update Notes

TL;DR Workshop items will need some time to update, but the game should be more stable.


For a while Unturned has been using version 5.5 of the Unity engine (from 2016), but it's come time to upgrade. In recent years Unity has made stability a higher priority, and have been updating a "long term support" LTS version. The game is now upgraded to this 2017.4 LTS version.While not particularly glamorous, some of the primary motivations are:
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Posted on January 18, 2019 by SDGNelson Update Notes

2018 Festivities

Holiday cheer is in the air! Everyone aboard the Liberator has dressed up for the occasion and put up their decorations. Snow has built up in a few locations were you can now make snowballs.
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Posted on December 14, 2018 by SDGNelson Update Notes

Welcome to France! | NEW Curated Map

Paris is lovely this time of year.

Come explore the warm countryside!

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Posted on November 23, 2018 by SDGNelson Update Notes


Halloween gift presents are dropping, decorations are up and costumes are on - the annual Halloween event is back from the grave! This year also sees the addition of several holiday-related tools for creators. For example you can add Halloween decorations to the main version of your map and they'll be automatically updated, setup timed costumes for NPCs and use holiday conditions for quests/items/etc currently added for items like the Festive Barbed Wire.
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Posted on October 27, 2018 by SDGNelson